#网剖分

多边形三角网剖分资料(转)

OpenGL的glutesselation虽然好用,但是据说算法效率不行。比较好的算法还是Ploy2Tri算法。有时间还是得试一试。Ineededsomecodefortessellatingpolygons,whichcouldbeintegratedintotheVTPlibraries,withthefollow...